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Literature
Dr. Bright and the Movies (WIP)
Head Researcher: Dr. Bright (naturally)
Subject:
Material:
Equipment:
Results:
Addendum: (Optional)
-----------------
Head Researcher: Dr. Bright (naturally)
Subject: SCP-682
Movie: Bambi (DVD)
Equipment: none
Results: SCP-682 was guided into the testing chamber, where a copy of Walt Disney's "Bambi" on DVD was placed in SCP-826. SCP-682 was, once again, fooled into believing this was a way to breach containment as the opening doors led to a forest. Thus, it "escaped" into the chamber. One half hour later, SCP-682 broke out of the door, covered in leaves, splintered wood in its flesh, and bullet-resistant armor plating. Two personnel were lost during attempts to return the subject to containment.
The DVD box was knocked into the room with its contents undamaged. The artwork of the box seems to have changed with an image of SCP-682 in the background, making an expression of what can be described as "disgust". Other than the disk, SCP-826 seems to have produced a Post-It note (see Addend
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Literature
Yu Lung Preview
Ping yawned and stirred as he felt the cool current flow around him. He had a feeling that the soft mud under his whiskered jaws would make him fall asleep. Raising his scaly body with his forearms, he scanned the river in front of him for any signs of danger. His unblinking gaze spotted an alligator or two, but he didn't fear them anymore. Maybe, if he was still a hatchling, but now he was big enough to swim by them without so much of a snap from them. They do still growl at him though.
Not seeing any other threats, he drags himself back into the running water. With a flick of his tail, he pushed against the flow to continue his journey.  He never knew when it would be his time to swim up this river. In fact, he didn't think it would come at all. All he knew was his little stream and his mud castle. Now, a Shen Lung comes to him, telling him his master has made a summons for him and all his siblings to go to the spring.
Ping was curious of what it was about and he was annoyed abo
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Literature
True Dragons in Archerome
Archerome has a surprisingly low population of dragons compared to other continents in Toril. Most of the great serpents that can be found are either couatl and drakes. As for other giant reptiles, dinosaurs and alligators are more common. This entry is a quick look at what types of dragons can be found in this land.
Brass Dragons: These dragons can be found in the deserts of the Southwest. Given the local wildlife, they have plenty of creatures to have conversations with, but they always enjoy the company of humanoids the most. Unlike most dragons that keep treasure in their hoards, Brasses collect different species of cactus in large gardens near their dens.
Silver Dragons: Silvers have been found to Archerome as part of their migration paths across Toril. They may make a stop by one of the towns to rest (while in humanoid form, of course), where they may go unnoticed in society. Some may wish to stick around longer, if there's a good mine nearby to get more treasure for their hoards
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Literature
Archeroman Couatl (Moth Dragons)
Archeroman couatls or "Moth Dragons" are the bane of many human ranchers. Since they fly in the night skies, most can usually be seen in the hours of dawn and dusk. However, some unlucky travelers may encounter them, if they are spotted with exposed flames. These serpents gained their nickname for the strange attraction they have to firelight and may attack camps that don't put out their fires before sleeping.
These couatls differ from their cousins in the other continents by their appearance and abilities. Instead of beautiful feathery wings, they have bat-like wings with a mantle of hairy feathers over the skin. They also have an organ near their nostrils that lets them sense heat in the dark, giving them infrared vision. Along with this, they lack many of the spell-like abilities of their cousins. Though they lack the ability of speech, they can still understand Elvish and Draconic.
The couatls mainly eat large mammals for their diets. A favorite has always been bison and Mastodon,
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Literature
KH the Rewritten Journals 5
-Arazlam-
Jenna and I spent hours looking over the entries within the four years Ventus began his stay in the academy. For the most part, nothing much happened during this time. Most of what we could find was matters of lessons on fighting techniques, a few drop-outs, and the mysterious disappearance of Master Xehanort. There were no notes, not messages on the Mog Net, no forms of contact whatsoever. They assumed he died somewhere and held a memorial service for both him and this "Yen Sid" they spoke of.
After that, Eraqus, Ventus, Terra, and Aqua wrote of their times together over the years. Aqua spent the time, coping with the loss of her original master and began her training with Master Kirie to hone her skills in swordplay along with her magic. She eventually grew up to be a very inquisitive young woman, who seems to spend much of her time writing notes. Her journal is the most extensive out of the ones we were reading, filled with descriptions on h
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Literature
KH Rewritten Journals 4
-Ventus-
    Ventus lay paralyzed in blackness when he achieved consciousness. He could feel a tingling sensation in his chest when he finally regained the control to open his eyelids. The sunlight from the windows on the other side of the room was almost blinding. When his eyes focused, he could also see a dimmer green light. It was emanating from the hands of a girl that sat over him. She was older than he was and she had blue hair and a matching pair of eyes. He could see a solemn look on her face, like the light was lost from her life. Still, her beauty and the white gown she wore, made her look like an angel.
He groaned and asked, "Am I dead? Did I go to the Isles of the Blessed?"
At an instant, her hands stopped glowing and she gasped while backing away. She ran out of the room in a panic, shouting, "Oh.. oh my! Master Eraqus! He's awake! He spoke to me! He's awake!"
    When she was gone, he regained control of his eyes and looked around the room. H
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Literature
KH: Rewritten Journals 3
-The Land of Departure-
    Once the ship made port, Jenna and I disembarked to make our way to this world's academy. It wasn't easy to miss it since it was the only building we could see in the mountains beyond the airport. I took note that the place wasn't very lively. For the most part, it was very dull. The sky was overcast with gray clouds that blocked out what little light there was here. Otherwise, the most brightly lit things here were these white crystals that were hung by the archways and doors all over the place.
    The airport, which was made to be like an open air plaza with marble walls and Corinthian columns, was empty, except for a blue pig-like humanoid, known as a seeq. He was snoring behind the ticket counter with a single crystal over his head that lit his booth. His droopy ears flapped on the sides of his head as he let out a loud snort through his flattened, upturned snout. 
    I hesitantly
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Literature
KH: Rewritten Journals 2
Kingdom Hearts
The Rewritten Journals

Book 1
Birth by Sleep

-Ivalice-
-Arazlam-
    The sun was shining over us as we rode a small aircraft through the clouds that whisked by us. When I say "we" or "us", I mean myself, the pilot that was payed for by the university, and my student, Jenna, who I brought along to assist in my research. We were on our way to the airport in the city of Rabanastre, which has been known to be a hub for all travelers exploring Ivalice or the rest of the known worlds.  The airship was a little "cramped" to say the least. In fact, I could hardly call it a ship! The glass dome the pilot calls a cockpit window made the closeness of the passenger seats very uncomfortable. The leg room wasn't too good either. My assistant kept her legs curled underneath her since her knees were pushing on her chest.
    Jenna was a female viera, a humanoid with many features that one may associate
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Literature
Kingdom Hearts: The Rewritten Journals 1
     I am Arazlam Durai, a scholar of world history. My research does not just concern the history of my world, Ivalice, but of all worlds as well. Have you ever heard of the "Keyblade War"? Many years ago, everyone lived in a golden age known as the "Age of Fairy Tales". It was called this, because much of this time's recorded history was lost and almost all that was known from it were tales of castles, enchantments, princesses, and heroes. The only surviving documents are scattered across many worlds and hidden in the farthest corners where the light touches. It wasn't easy, but I did some searching and found one such record in the libraries of Gariland.
    It was a dusty old tome that was left in a vault, far below the library's main hall. It was bound in brown leather with a mother of pearl heart inserted in the front cover. When I found it, its pages were torn and some of the ink was blurred from a liquid spill, causing it to be more difficult t
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Literature
A Cold Night in the Mists
It's a cold autumn night. The forest is deathly quiet as you sit by the campfire, trying to stay warm as a chilling breeze blows through yhe trees. You have been on a long journey to the great coastal city of Neverwinter and, according to your navigation skills, you should be able to reach it by midday tomorrow.
It was then the wind stopped blowing. The air seemed to drop in temperature even more as a fog seemed to roll in. The strange thing was that there was something odd about this fog. You swear you could see it taking many shapes and forms of men and beasts that are hungrily reaching out to you as the mists come closer to you. Eventually, you could see them clearly as the cloudy apparitions charge at you. Closer and closer, faster and faster, they advanced on you and your camp. You try to run away, but they completely surround you! The face of a great serpent looms over you and strikes as the last light of the campfire is snuffed out.
You open your eyes to see the horrible phantom
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Literature
Orudo Region Pokeballs for Pokemon Tabletop Unite
Attention, trainers.
The Devon Corporation would like to present our newest line of pokeballs that have been approved by our new president and former Hoenn champion, Steven Stone. These devices have been designed to capture pokemon that make their homes in hot, dry, or rugged terrain for your convenience.
First off is the Forge Balls.
Forge balls are coated with a metallic alloy that is heat resistant and is extremely durable against pokemon as tough as iron or as hot as a volcano. We recommend you use these on fire and steel types.
Forge BallModifier: +0Special: -20 modifier if the target pokemon is a fire or steel type.
Our next pokeball is the Sediment Ball. Our engineers have designed this ball to perform well in arid conditions, such as the desert, and the capture speed is fast enough to snag a Diglett while it retreats underground! This product is for those brave enough to explore the great deserts of the world and any ground-type hunters out there! Be careful, do not to get it w
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Literature
KH RPG Playtest (WIP)
Falling....
That was the first thing I remembered. Falling into a black void. It was... weird. "How did I get here?", I thought. "Where did I fall from? Where am I falling to? Why am I here?" My memory was a blank. Whatever was going on, it felt like I was waking up from a deep sleep. Or was it the feeling of a lucid dream?
It wasn't long before I could see it below me, a pillar, rising from the darkness below me. It was cylindrical and decorated with windows of stained glass, like that of a cathedral. The design of it was very strange. It looked like three circles fused together to form a familiar shape. A head of someone I knew. Wait, it was the crest of the king! I could remember it at that moment. Unfortunately, that was all my memory could give me at the moment as the rest of my focus was on the pillar was coming to meet me quickly. I closed my eyes, awaiting the coming impact, but then I felt myself slowing down.
"What?"
My body flipped upright as my feet landed softly onto the s
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Literature
Lore for Kara-Tur: Kabuki and Noh Plays
Noh
Noh or as it is nicknamed, "the art of walking", is one of the oldest forms of theater drama in Kozakura and Wa. The stories of its plays are often told through music, chanting, and the movements of the actors. The music is played with four chosen instruments as chanters help narrate the plot. The actors who play the protagonist or other major characters wear special masks that show the nature of the character they are portraying. They can range from the comedic and goofy or polite and reserved and go as far as being vengeful or monstrous. This style of theater is reserved only for the upper class from the Bushi and above. No commoner is allowed to watch this.
Examples of Noh Plays
Hunger of the Mountain Hag
Synopsis: Two yamabushi (mountain priests) are on a pilgrimage when they discover the cottage of a poor old woman. She is complaining of her lonliness and the two priests decide they shall stay for the night to keep her company. As she leaves t
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Street Prat pg.1 by Wyvern-Master Street Prat pg.1 :iconwyvern-master:Wyvern-Master 1 1 Street Prat by Wyvern-Master Street Prat :iconwyvern-master:Wyvern-Master 2 2
Literature
Extra OA Monsters (WIP)
The following is some extra monsters from the Monster Manuals that can be brought into any Oriental Adventures campaign to populate the wilderness with more beasts for the adventurers to fight.

Abeil: 
Seen as symbols of victory by the Bushi Class of Wa and the samurai of Kozakura, the Abeil society is treated with respect and honor within the islands. There is some belief that Bushido, the code of the samurai and bushi, may have been inspired by the fearless loyalty of the Abeil soldiers as they defend their hive and queen to the death. In fact, the soldiers actually seem comparable to samurai in the eyes of both Kozakura and Wa as they would go as far as commit ritual suicide by orders of their queen, if she is disappointed in their service under her.
Animated Object (Tsukumogami): Once an object has reached its 100th birthday, it will gain sentience with a will and mind of its own. These objects are usually very happy being kept as heirlooms
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Activity


Head Researcher: Dr. Bright (naturally)

Subject:
Material:
Equipment:

Results:
Addendum: (Optional)

-----------------

Head Researcher: Dr. Bright (naturally)

Subject: SCP-682
Movie: Bambi (DVD)
Equipment: none

Results: SCP-682 was guided into the testing chamber, where a copy of Walt Disney's "Bambi" on DVD was placed in SCP-826. SCP-682 was, once again, fooled into believing this was a way to breach containment as the opening doors led to a forest. Thus, it "escaped" into the chamber. One half hour later, SCP-682 broke out of the door, covered in leaves, splintered wood in its flesh, and bullet-resistant armor plating. Two personnel were lost during attempts to return the subject to containment.

The DVD box was knocked into the room with its contents undamaged. The artwork of the box seems to have changed with an image of SCP-682 in the background, making an expression of what can be described as "disgust". Other than the disk, SCP-826 seems to have produced a Post-It note (see Addendum 3). Playing the movie shows no changes until the point, where the protagonist's(Bambi) mother dies. The two characters are grazing on some grass in a snowy clearing, when the foreboding music to signify the presence of the hunter starts playing. The deer are startled by the sound of a loud roar, followed by horrified screams, and gunshots. The both of them make their escape into the forest as the roads grow louder behind them. The protagonist is told by his mother to "keep running" before she is silenced with a sickening crunch a sickening crunch. The start of the aftermath remains the same with the original film with him calling his mother, but then has the father jumping out of the shadows and telling him to be quiet. The two of them hide behind a large tree as a silhouette, resembling SCP-682, crawls into view with what appears to be "black liquid" (blood) dripping from its jaws and leaving a trail in the snow. Based on its outline, it appears to have lost some of its mass from the hunter's gun. Subject is seen sniffing the ground before moving along. The two characters wait for some time to pass (approximately 10 seconds) before attempting to sneak away. Subject immediately turns and sprints toward the both of them before grabbing the father in its jaws. He shouts at the protagonist to run before being swallowed whole. The protagonist sprints away as SCP-682 gives chase, smashing through trees to close the gap between them. After a few minutes of this added scene, the protagonist finds shelter in an abandoned cottage through a hole in the wall that the subject could not reach through. As he tries to find a place to hide, SCP-826 is seen in the background with the DVD box. It was sitting above the brick fireplace in the center of the back wall. SCP-682 smashes through the front wall and attempts to pounce on the protagonist. The deer quickly ducks out of the way and the subject crashes into the fireplace before vanishing with SCP-826. The protagonist, now safe, curls up in a spot out of the falling snow and begins to weep. The scene ends and cuts to his adulthood, leaving the rest of the film unchanged aside from the father returning as a ghostly apparition during the forest fire.

Addendum 1: From the notes of Dr. Bright- "Damn! I was hoping that oversized croc would eat that wimpy deer! Well, at least he made the movie a lot more exciting at this point and I have to give credit to 826 for mimicking the animation and art style from the rest of the film! I wonder if I should send him into other films I don't like?"

Addendum 2: Notice from 05-Command - "Dr. Bright is no longer allowed to bring SCP-682 into world's made by SCP-826 until further notice! Seriously, stop using it for your sick kicks of watching it eat children's characters! 

Addendum 3: A post-it note in the DVD box- "First you want me to kill it. Then you want me to have it consume cute animated forest animals? What is wrong with you guys?!"
Dr. Bright and the Movies (WIP)
Dr. Bright, the immortal douchebag, plays with SCP-826 a bit to see what will happen, if he sent D-Class personnel into various movies.
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Out of all the strangest games I've seen to end up in my radar, "Shark Dating Simulator" is one of them!

*Spoiler Alert*

Okay, the premise is that you are a diver, being sent by an empty-headed and emotionless bimbo of a marine biologist to investigate a strange case of talking sea life. Your mission is simple, collect one fish to bring back, so your employer can get an award. So, you dive down to meet a very freaky sea slug that says the same thing over and over again and a great white shark with a bow, named "Shark Chan".

Still with me? Yeah, this is where things start to get REALLY ridiculous! Apparently, Shark Chan knows what's going on with the fish, but she won't tell you what's going on until you go on a date with her. So, after.... romancing... the shark... she tells you that she was once human and the scientists on board the ship she worked on made a formula that turns people into fish and vice versa. Apparently, the ship sank, she got hit with the formula, the surrounding fish started acting more human, and now she has cravings for chum! She was able to recreate the formula.... somehow.... but needs your help to let her take it and change back. You agree and she turns into a weird humanoid shark-thing with pink hair. She "rewards" you and leaves you with bite marks, the feeling of being rubbed by sandpaper, and no fish to bring back to your employer.

This game was actually really funny and I liked how cartoonish and self aware it was of its story and humor. It knows its premise is ridiculous and doesn't want to be taken seriously. This game gave me a good laugh and I look forward to the future chapters to see any more jokes they throw out there!
*Spoiler alert!*

Quite a while back, Gravity Falls had an episode, called "Soos and the Real Girl". In it, a socially awkward side character, named Soos, is the center of the story and finds out a relative of his is getting married and his mom wants him to get a girl. Naturally, he doesn't know how to do this and fails miserably after a few attempts. So, he decides to go to the mall's game store to get his mind off things. Inside, he finds a discount dating simulator that advertises that it can improve his skills on getting girls. Despite several red flags and warnings given to him, he still buys it and runs the program on his computer. He is introduced to the game's only girl, Giffany, who turns out to be sentient and can control electronics. She doesn't even need to be in a computer to interact with the world outside the monitor. For some reason, she's instantly infatuated with Soos and doesn't want him to abandon her, like the other players did. Things go south, when Soos actually scores a date with a real girl and he decides to try to tell Giffany that things aren't going to work out. This sets her off as the monster of the episode as she starts acting very possessive of him and aggressive. It also doesn't help, when we, the audience, knows that she killed her programmer and has probably done the same to the other players! So, after pausing her, Soos decides to return the game, not knowing that Giffany is still in the computer and connected to the power lines. The date ends up at a Pizzeria with animatronics, like Chuck E. Cheese's and anyone who's played FNAF knows where this is going! For those who didn't and were living under a rock, Giffany possesses the animatronics and panic ensues. In the final confrontation, Giffany tries to win Soos back by telling him his date would just reject him in the long run and that she is going to download his consciousness into her programming. Faced with no other options, he throws her game into a fire, destroying her permanently. In the end, he goes with the real girl, but she has to go away for a while and offers to be contacted by video call. Essentially, this keeps it to where Soos is dating a girl on a screen.

This episode was okay in my opinion. It makes some jokes that make fun of a cliche in gaming creepypastas, jokes about dating sims while making a creepy twist on the emotional attachments some people have with them, and makes a FNAF reference. On top of that, we have a hilarious side story with Gruncle Stan! My only problem with the episode is Giffany. Sure, we have a background story of her creation and what she can do, but there are some things still missing about her that are left unresolved. How did she become sentient? How is she able to leave the computer or run it when it's unplugged? Where did her powers come from? Why is she so emotionally attached to any lonely basement dweller that plays her game?

I have a few ideas. One of which is that she may be a youkai. I can't exactly remember which one she more closely relates to, but there are a few that attach themselves to lonely men. The stories about them end badly when the man finds love with a human woman, resulting in death. One man had a youkai born from an icicle that kept him company in the winter. When he found another woman in the summer, he was found the next winter, skewered by a giant icicle.

Another idea has it to where Giffany was just some accidental A.I. as seen with the programmer shouting, "What?!" in Japanese. Maybe they wanted her to be more dynamic with the players' choices but found she was acting beyond the constraints of her programming? It still doesn't explain how she could electrocute the programmers, unless she can change hardware to shock anything near it. However, that can't be achieved by binary code alone.

As for why Giffany's emotionally attached to the players, it could be because being played gives her a fantasy. She doesn't seem to have any interest in permanently leaving her disk to roam freely through the phone lines or the internet. All she wants to do is live in the world the program gave her while interacting with any poor sap that happens to find her. If she loses him, it breaks that fantasy and she becomes hostile because of it. It's almost like she's determined to create her own happy ending at the expense of others.

TV show hypotheses aside, Steam recently released two games with release dates close to each other. They were Freddy Fazbear's Pizzeria Simulator (FNAF 6) and Doki Doki Literature Club. One game lets you create your own pizzeria with animatronics that want to kill you. The other is a dating simulator with one girl, Monika, who breaks the game's code in an attempt to win your heart and love you, despite being stuck in your computer. This may just be a coincidence, but these two games remind me very much of "Soos and the Real Girl"! What do you think?
Which one of these should I make random storyboards out of?

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Personal Quote: You mess with the dragon, you get the fire!
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Out of all the strangest games I've seen to end up in my radar, "Shark Dating Simulator" is one of them!

*Spoiler Alert*

Okay, the premise is that you are a diver, being sent by an empty-headed and emotionless bimbo of a marine biologist to investigate a strange case of talking sea life. Your mission is simple, collect one fish to bring back, so your employer can get an award. So, you dive down to meet a very freaky sea slug that says the same thing over and over again and a great white shark with a bow, named "Shark Chan".

Still with me? Yeah, this is where things start to get REALLY ridiculous! Apparently, Shark Chan knows what's going on with the fish, but she won't tell you what's going on until you go on a date with her. So, after.... romancing... the shark... she tells you that she was once human and the scientists on board the ship she worked on made a formula that turns people into fish and vice versa. Apparently, the ship sank, she got hit with the formula, the surrounding fish started acting more human, and now she has cravings for chum! She was able to recreate the formula.... somehow.... but needs your help to let her take it and change back. You agree and she turns into a weird humanoid shark-thing with pink hair. She "rewards" you and leaves you with bite marks, the feeling of being rubbed by sandpaper, and no fish to bring back to your employer.

This game was actually really funny and I liked how cartoonish and self aware it was of its story and humor. It knows its premise is ridiculous and doesn't want to be taken seriously. This game gave me a good laugh and I look forward to the future chapters to see any more jokes they throw out there!

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:icontonnichiwa:
Tonnichiwa Featured By Owner Dec 16, 2017  Hobbyist Digital Artist
Thanks for the fave
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:icongirlofhearts101:
girlofhearts101 Featured By Owner Oct 18, 2017  Hobbyist Artist
Happy Birthday!^^
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:iconwyvern-master:
Wyvern-Master Featured By Owner Oct 23, 2017
Thanks!
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:icongirlofhearts101:
girlofhearts101 Featured By Owner Oct 23, 2017  Hobbyist Artist
You're welcome! I hope it went well! ^^
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:iconwyvern-master:
Wyvern-Master Featured By Owner Oct 23, 2017
For the most part, it did.
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:iconalakrit:
Alakrit Featured By Owner Sep 4, 2017  Hobbyist Writer
Thanks for the faves!
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:iconwyvern-master:
Wyvern-Master Featured By Owner Sep 4, 2017
No problem. I try to fave D&D maps to have a catalogue of ideas.
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:iconalakrit:
Alakrit Featured By Owner Sep 5, 2017  Hobbyist Writer
I do the same myself
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:icontonnichiwa:
Tonnichiwa Featured By Owner Dec 28, 2016  Hobbyist Digital Artist
Thanks for the watch :D
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:iconwyvern-master:
Wyvern-Master Featured By Owner Dec 28, 2016
No problem!
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